11 Forgotten Survival Horror Games That Need Remakes

first_img Sorry, You Can’t Date Keanu Reeves in ‘Cyberpunk 2077”Star Wars Pinball’ Has Your Favorite Brand in Ball Form Stay on target The big news in games this week is Resident Evil 2. If that seems weird for you, it shouldn’t. That game originally came out in 1998 for the PlayStation. But age ain’t nothing but a number, and what’s hot right now is taking these classics and giving them modern remakes that bring the graphics to present-day quality, and smooth over the weird design choices that bugged us in the pre-Y2K era.And reviews have been insanely great — RE2 had a great storyline and environmental design back then, and the remake (available on Amazon on Jan. 25) gets rid of fixed camera angles for an over-the-shoulder perspective to make for a scary, gripping experience.So that gets us thinking: what other survival horror games could use modern remakes? Stock up on green herbs, save your game, and let’s dive into the grave to spotlight 11 scary titles deserving of a comeback.UninvitedLet’s go way back to the monochrome Macintosh days for this trailblazing first-person graphical adventure. The player wakes up from a car crash in front of a mysterious mansion, and when your sibling disappears inside you have no choice but to go in after them. But the property was once inhabited by a powerful warlock and his apprentices, and it carries a curse — if you can’t solve the puzzles and rescue your family within a set amount of time, you’ll be transformed into a zombie and fated to roam the halls forever. With lots of atmosphere, this is a haunted house game that could certainly work well in the modern era.HellnightAfter the huge success of Resident Evil, numerous other developers tried to hop on the survival horror gravy train. One of the most interesting early attempts came from iconoclastic publisher Atlus with their 1998 Hellnight. Only released in Japan and Europe, it’s a deeply unsettling game that mostly takes place in an underground community beneath the streets of Tokyo. When an unstoppable genetically-mutated predator gets released into the tunnels, the player must find a way to survive. With no weaponry at your disposal, you’re forced to flee the creature whenever it draws near, and it picks off your supporting cast in classic horror fashion as you try to escape to the surface.LifelineOne of the most interesting survival horror experiments of the PS2 era, Lifeline took the standard elements of the genre — a lone protagonist in a monster-filled environment — and gave it a twist in the control system. Instead of guiding cocktail waitress heroine Rio Hohenheim directly, the player takes the role of a young man trapped in the control center of a space station using his voice to guide her as AI controls her actual movements. It was a bold experiment that the technology of the era just wasn’t up to handling, but speech recognition has advanced considerably since 2003.Project FirestartThis 1989 Commodore 64 title laid the groundwork for so many of the tropes that would become survival horror — a fragile protagonist with weak weaponry and limited ammunition, powerful creatures that lurk in the dark and a feeling of overwhelming dread. The player controls an agent sent to investigate a research ship orbiting Titan, and when he gets there he finds the crew slaughtered by genetically engineered creatures designed to operate in low oxygen. He needs to recover the records and get out of there alive. Played in a 2D side-scrolling view, it was a huge critical hit. A fan remake was created for Windows but we’d love to see a big-budget developer take a crack at Firestart.Doctor HauzerThe 3DO was a doomed system from the start, but there are some gems buried in the console’s minimal library. 1994’s unique survival horror experience Doctor Hauzer is one of them. As newspaper reporter Adams Adler, you enter the missing doctor’s mansion to search for clues to his disappearance, only to learn that the house itself is sentient and wants you dead. Rendered in full polygonal 3D with the ability to change camera angles, it was a big technical step forward in the genre. Unlike most of the other games on this list, Doctor Hauzer has no enemies (even though it has weapons) — instead, the house’s multiple deathtraps lead to instant game overs if you fall victim to them.ObscureOne of many prospective franchises launched in the wake of Resident Evil, Hydravision’s Obscure was remarkably ambitious for the PS2 era. When a group of five high school students get locked in the building at night while looking for a missing friend, they discover that their classmates and faculty have been mutated into murderous creatures by the principal and nurse, who are looking for a path to eternal life. It was one of the first survival horror games to have a co-op mode, featuring five characters who each had their own special ability.Cursed MountainThe Wii was home to a lot of games that didn’t quite work, but that means that some interesting concepts slipped through the cracks. One of the platform’s few ventures into survival horror, Cursed Mountain has a fascinating setting — the peak of Chomolonzo, a mountain in the Himalayas. As mountaineer Eric Simmons, you venture there to retrieve a mystical artifact, only to find that the spirits of the dead there aren’t having it. The mandatory Wii motion controls were clunky, but that’s exactly the kind of thing that a modern remake could get rid of in order to focus on the cool environment and mythos.KuonBefore From Software found their profitable niche with the Dark Souls games, they were better known as the developers behind a number of survival horror games. The Clock Tower series is their best known, but one interesting obscurity is Kuon, an oddball 2004 PS2 game. Set in the Heian, it’s based on classic Japanese ghost stories and folktales. Each of the game’s three chapters has a different protagonist, who must contend with cultists, zombies and more. Kuon has more of a focus on combat than some other games, with melee weapons and magical attacks at your disposal, but it’s still a tense and thematically fascinating experience.Deep FearReleased for the short-lived Sega Saturn in Japan and Europe, Deep Fear taps into a horror trend from the movies by setting its action in an undersea naval research facility called “The Big Table.” When a capsule from outer space containing a chimpanzee that has been in mysterious hibernation splashes down nearby, ex Navy SEAL John Mayor must head into the complex and investigate. Needless to say, things get much more complex than a single old monkey, and an infectious mutation starts transforming the staff into murderous creatures. With a unique atmosphere that really pushes the silent, isolated nature of the station, this is a hidden gem that deserves another look.Sweet HomeWay before Resident Evil, Capcom pioneered the survival horror genre with this Japan-only NES title. Played in the overhead perspective of an RPG, Sweet Home put players in the shoes of a group of filmmakers investigating an old mansion in search of priceless works of art. Of course, the spectral residents of the house aren’t happy with the intrusion. Each party member possessed a different tool that let them surmount obstacles, and you could venture out solo or in groups of two or three. Sweet Home has never seen an official English release, but it wouldn’t be terribly difficult to port it over to the Switch, give it a new coat of paint and let players experience the very beginning of the genre they love so much.IllbleedOh, you bet if I’m talking about survival horror I’m going to talk about Illbleed. This 2001 Dreamcast cult favorite is one of the nuttiest entries the genre has ever seen, a balls to the wall rollercoaster ride through the scare world’s greatest hits. In the game, Eriko Christy and her three friends are given tickets to “horror amusement park” Illbleed, with a reward of $100 million if they reach the end of the park. Needless to say, it’s all a convoluted deathtrap featuring insane enemies (including “Zodick the Hellhog”) and lots of mutilation and murder. The game mechanics of Illbleed are equally weird — the player has on-screen icons corresponding to their senses and can spend “adrenaline” to mark suspected traps and defuse them, and must keep their pulse rate under control.Get Resident Evil 2 at AmazonMore on Geek.com:Most Exciting Video Games of 201911 Goriest Resident Evil ToysVideo Game Sequels That Didn’t Deserve to Be Madelast_img read more